Synopsis
Creating Worlds - How to Make Immersive Theatre
Published by Nick Hern Books
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"The joy of working in this field is that there is so much left to discover my aim is to help you craft your own beliefs on what makes good immersive theatre and to create responsive and rich worlds of your own" ~ Jason Warren
Creating Worlds is a practical guide to creating successful immersive theatre productions, by an experienced theatre-maker and practitioner.
Placing the audience at the heart of a production not as passive bystanders but as active participants is the impetus behind the hugely varied work of leading immersive theatre companies such as Punchdrunk, OneOhOne and Hobo Theatre
Done well, it can generate powerful, gut-level emotional effects that will long outlast the production itself
Creating Worlds offers a step-by-step breakdown of the entire journey towards making an immersive theatre production, and covers everything you need to consider, including:
Deciding what kind of production you want to make, and the 'mission statement' for your piece
Understanding and anticipating audience behaviour
Planning and influencing journeys through the space
Balancing interaction with narrative
Giving your audience an active role, and navigating the thin line between free will and uncontrolled chaos
Managing complex rehearsals, and preparing your cast for the unexpected
Extending the audience experience outside of the performance
Generating innovative ideas and tactics for marketing your production
Throughout the book, Jason Warren draws on his own experiences of creating immersive theatre work in a variety of styles and settings
Also included is a glossary of key terms, and a schedule to help you make the most of your rehearsal period
This is an essential how-to guide for theatre-makers, artists, students and teachers who want to create their own immersive theatre
It's also a fascinating read for those interested in the inspirations and ideas that fuel these unique performances
SEE ALSO :
Devising Theatre with Stan's Cafe
AND :
Immersive Theatre and Audience Experience - Space, Game and Story in the Work of Punchdrunk